Conference Scene   MobileHCI 04 Programme Information

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MobileHCI is a forum for academics and practitioners to discuss the challenges and potential solutions for effective interaction with mobile systems and services. It covers the design, evaluation and application of techniques and approaches for all mobile computing devices and services.

The following is our outline programme - unforeseen circumstances may force changes to this timetable but we hope to keep it reasonably constant:

  Monday Tuesday Wednesday Thursday


K: Tom Rodden

T: Screen and Power Limitations

T: User differences and navigation

T: Tilt, Touch and Text Entry

T: Auditory Interactions

T: Device Differences and Web Pages

T: Novel Interaction Techniques

PM T: Evaluation and Evaluation Techniques

P: The Myth of the "Martini Solution"

T: Mobile Design and Interaction

Posters and Demos
plus Interactive Game

T: Speech Interfaces

P: Mobile v Pervasive Communications

K: David Wood

Eve No formal Events Civic Reception Conference Dinner No formal Events

K = Keynote         T = Paper (talk) session         P = Panel
Most workshops and tutorials are likely to start at 0915 on Monday - see individual sites for details
The main conference will start at 0900 Tuesday morning with registration on Monday and from 0800 Tuesday
The conference will close at 1800 on Thursday

Full Programme (PDF)

Unfortunately all deadlines for submission of work to MobileHCI 04 have now passed.


Tom Rodden
University of Nottingham

Tom Rodden is Professor of Interactive Systems at the Mixed Reality Laboratory, University of Nottingham, and Director of the UK's Equator Interdisciplinary Research Collaboration project. His research interests include computer supported cooperative work, human computer interaction and cooperative systems design. He has been an investigator on many UK and EU research projects. Recent publications include Communications of the ACM, ACM Transactions on CHI, the CSCW Journal, IEEE Computer and at ACM CHI, CSCW and Group.

David Wood
Executive Vice President, Research

David was a founding director of Symbian in 1998, having joined Psion (Symbian's original parent company) in June 1988. He is currently responsible for leading a series of inter-departmental collaborative projects, focused on improving the competitiveness and value of Symbian's overall offering. These projects draw on resources both inside and outside of Symbian, and take advantage of David's very considerable experience in multiple previous roles in the company. As a software architect, he pioneered the use of object-oriented technology within Psion in the late 1980s for the creation of handheld computers, and went on to oversee the architectural development of Symbian OS. From 1998 to 2002 he headed Symbian's Technical Consulting department, building and directing teams that worked with Symbian's customers to create the world's first smartphones. During 2002 and 2003 he supervised the rapid growth of Symbian's partnering programs, working with companies throughout the emerging Symbian ecosystem to help them achieve technical and commercial success. David has an MA in Mathematics from Cambridge University, and has served as Symbian's representative on the OMA Board of Directors

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The following workshops will be held in parallel on the Monday of MobileHCI 04 - many have submission deadlines of their own, see individual workshop sites for details.

HCI in Mobile Guides
Keith Cheverest (Lancaster University)
Barbara Schmidt-Belz (Fraunhofer FIT, Germany)

Interaction Design for CSCL in Ubiquitous Computing
Lucia Terrenghi (Fraunhofer FIT, Germany)
Giorgio De Michelis (University of Milan)
Carla Valle (Fraunhofer FIT, Germany)

Location System Privacy and Control
Ian Smith (Intel Seattle Research, USA)
Giovanni Iachello (Georgia Institute of Technology, USA)
Mika Raento (University of Helsinki, Finland)

Mobile and Ubiquitous Information Access
Fabio Crestani (University of Strathclyde, UK)
Matt Jones (University of Waikato, New Zealand)
Stefano Mizzaro (University of Udine, Italy)

Sound in Mobile and Ubiquitous Human Computer Interaction
Simon Holland (The Open University, UK)
Robert Day (The Open University, UK)
Gregory Leplatre (Napier University, UK)
Alistair Edwards (University of York, UK)

Once you have registered for MobileHCI please complete the workshop/tutorial preferences form.

A workshop is free to attendees at MobileHCI (if you only wish to attend a workshop then you need to pay the one-day rate - see registration form for more details).

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Held in parallel to workshops the tutorials at MobileHCI 04 will be:

Visual and Interaction Design for 3G Mobile Phone Interfaces
Anders Norman (Ocean Observations, Sweden)
Sofia Svanteson (Ocean Observations, Sweden)
Jesper Wiking (Ocean Observations, Sweden)

Handheld Usability: Design, Prototyping, and Usability Testing for Mobile Phones, PDAs , and Pagers
Scott Weiss (Usable Products, UK)

Once you have registered for MobileHCI please complete the workshop/tutorial preferences form.

A tutorial is free to attendees at MobileHCI (if you only wish to attend a tutorial then you need to pay the one-day rate - see registration form for more details).

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Presented papers

After a very tough refereeing process, the following 25 full papers were accepted from a submission list of 79 papers and 22 short papers from 79 submissions.

Screen and Power Limitations    

What Can You Say With Only Three Pixels?
Christopher Campbell, Peter Tarasewich

Investigating the Relationship Between Battery Life and User Acceptance of Dynamic, Energy-Aware Interfaces on Handhelds
Lance Bloom, Rachel Eardley, Erik Geelhoed, Meera Manahan, Parthasarathy Ranganathan

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User differences and navigation

Mental Models of a Cellular Phone Menu. Comparing Older and Younger Novice Users
Martina Ziefle, Susanne Bay

Using Landmarks to Support Older People in Navigation
Joy Goodman, Phil Gray, Kartik Khammampad, Stephen Brewster

The Use of Landmarks in Pedestrian Navigation Instructions and the Effects of Context
Tracy Ross, Andrew May, Simon Thompson

A Paper Prototype Study of the Interface for a Children's Collaborative Handheld Learning Application
Jason Black, Lois Hawkes, Ketly Jean-Pierre, Isaac Johnson, Marvin Lee

Ubi-Bus: ubiquitous computing to help blind people in public transport
Michel Banatre, Paul Couderc, Julien Pauty, Mathieu Becus

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Evaluation and Evaluation Techniques

Heuristic Evaluation and Mobile Usability: Bridging the Realism Gap
Shirlina Po, Steve Howard, Frank Vetere, Mikael Skov

Is it Worth the Hassle? Exploring the Added Value of Evaluating the Usability of Context-Aware Mobile Systems in the Field
Jesper Kjeldskov, Mikael B. Skov, Benedikte S. Als, Rune T. Høegh

Home Is where Your Phone Is: Usability Evaluation of Mobile Phone UI for a Smart Home
Tiiu Koskela, Kaisa Väänänen-Vainio-Mattila, Lauri Lehti

User validation of a nomadic exhibition guide
Barbara Schmidt-Belz, Fabian Hermann

Social Networks and Mobile Games: a study into the use of Bluetooth for a multiplayer card game
Chris Baber, Oliver Westmancott

Eye Movement Study of Reading on a Mobile Device Using the Page and RSVP Text Presentation Formats
Gustav Öquist, Anna Sågvall-Hein, Jan Ygge, Mikael Goldstein

Improving the Effectiveness of Mobile Application Design: User-Pairs Testing by Non-Professionals
Titti Kallio, Aki Kekäläinen

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Tilt, Touch and Text Entry

Tilt-Based Automatic zooming and scaling in Mobile devices
Parisa Eslambolchilar, Roderick Murray-Smith

An Evaluation of Techniques for Browsing Photograph Collections on Small Displays
Dynal Patel, Gary Marsden, Steve Jones, Matt Jones

Variability in Wrist-Tilt Accelerometer Based Gesture Interfaces
Andrew Crossan, Rod Murray-Smith

Pen-Based Gestures: An Approach to Reducing Screen Clutter in Mobile Computing
Mark Nicholson, Paul Vickers

Dynamic Primitives for Gestural Interaction
Steven Strachan, Roderick Murray-Smith, Ian Oakley, Jussi Angesleva

Touch Detection System for Mobile Terminals
Jani Mäntyjärvi

Mobile Text Input with Soft Keyboards: Optimization by Means of Visual Clues
Laurent Magnien

Watch-Top Text-Entry: Can Phone-Style Predictive Text-Entry Work With Only 5 Buttons?
Mark Dunlop

Pair-wise Variability Index: Evaluating the Cognitive Difficulty of using Mobile Text Entry Systems
Frode Eika Sandnes, Hua-Li Jian

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Auditory Interactions

Mobile Note Taking: Investigating the Efficacy of Mobile Text Entry
Joanna Lumsden, Andrew Gammell

The Personal Audio Loop: Designing a Ubiquitous Audio-Based Memory Aid
Gillian Hayes, Shwetak Patel, Khai Truong, Giovanni Iachello, Julie Kientz, Rob Farmer

A Study on Gestural Interaction with a 3D Audio Display
Georgios Marentakis, Stephen Brewster

Xaudio: Results From a Field Trial Study on a Technology Enhancing Radio Listeners’ User Experience
Reinhard Sefelin, Verena Seibert-Giller, Manfred Tscheligi

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Mobile Design and Interaction

O2 Active: Enhancing User Experience on Mobile Phones
Anat Amir

A Prototype for Remote Vehicle Diagnostics
Jonas Kuschel, Henrik Fagrell, Carl Johan Andersson

Adaptive Portal Aggregation for Pervasive Client Devices
Ming Li, Marion Blount

Supporting Mobile Applications with Real-Time Visualisation of GPS Availability
Anthony Steed

Bringing the Office to the Stables
Stefan Wagner

Comparison of Mobile and Fixed Use of SmartLibrary
Markus Aittola, Pekka Parhi, Maria Vieruaho, Timo Ojala

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Device Differences and Web Pages

A Study of Application and Device Effects Between a WAP Phone and a Palm PDA
Jiraporn Buranatrived, Paul Vickers

Personalization-based Optimization of Web Interfaces for Mobile Devices
Michael Hinz, Zoltán Fiala, Frank Wehner

Mixed-Initiative, Trans-Modal Interface Migration
Renata Bandelloni, Silvia Berti, Fabio Paternò

Web Page Transformation when Switching Devices
Bonnie MacKay, Carolyn Watters, Jack Duffy

Mobile Context Aware Systems: the intelligence to support tasks and effectively utilise resources
Russell Beale, Peter Lonsdale

Automatic Partitioning of Web Pages Using Clustering
Richard Romero, Adam Berger

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Novel Interaction Techniques

Usability of MobiVR Concept: Towards Large Virtual Touch Screen for Mobile Devices
Tiiu Koskela, Inka Vilpola

Handy: a new Interaction Device for Vehicular Information Systems
Gennaro Costagliola, Sergio Di Martino, Filomena Ferrucci, Giuseppe Oliviero, Umberto Montemurro

Interactive Positioning based on Object Visibility
Christian Kray, Gerd Kortuem

IDeixis - Searching the Web with Images for Location-Based Information
Konrad Tollmar, Tom Yeh, Trevor Darrell

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Speech Interfaces

Acoustic Features for Profiling Mobile Users of Conversational Interfaces
David Toney, David Feinberg, Korin Richmond

Butler: A Universal Speech Interface for Mobile Environments
Botond Pakucs

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The following posters will be presented during the conference (these will be shown in parallel to demos (still to be confirmed)):

Learnability and Automatic Clustering of Images in Mobile Devices
Aino Ahtinen, Malin Andersson

UbiquiTO: a Multi-Device Adaptive Guide
Ilaria Amendola, Federica Cena, Luca Console, Andrea Crevola, Cristina Gena, Anna Goy

Visualizing the Thematic Update Status of Web and WAP Sites on Mobile Phones
Luca Chittaro

Adapting Web-Pages for Mobile / PC Collaboration
Hui Na Chua, Simon Scott, See-Leng Ng, Michael Gardner, Peter Blanchfield

EMG as a Subtle Input Interface for Mobile Computing
Enrico Costanza, Alberto Perdomo, Samuel Inverso, Rebecca Allen

Mobile Support for Team-Based Field Surveys
Malcolm Hall, Philip Gray

A New Concept for a Wireless Keyboard
David Hirshberg, Joel Norman

Comparing Performance with Two Methods of Text Input with a Handheld Keypad: Four-way vs. Multi-press
David Hirshberg, Joel Norman, Leonid Papkov

“Please turn ON your mobile phone” – First Impressions of Text-messaging in Lectures
Matt Jones, Gary Marsden

A Stereoscopic Image Rendering Method for Autostereoscopic Mobile Devices
Daehee Kim, Hoonjong Kang, Chunghyun Ahn,

The Effects of Mobile Pedestrian Navigation Systems on the Concurrent Acquisition of Route and Survey Knowledge
Antonio Krüger, Ilhan Aslan, Hubert Zimmer

Supporting Museum Co-Visits Using Mobile Devices
Yann Laurillau, Fabio Paternò

Chording for Text Entry and Control in Mobile Phones
Seongil Lee, Sang Hyuk Hong

Engaging Learners with Everyday Technology: A Participatory Simulation using Mobile phones
Peter Lonsdale, Chris Baber, Mike Sharples

One-Push Sharing: Facilitating Picture Sharing From Camera Phones
Gary Look, Robert Laddaga, Howard Shrobe

Delivering Personalized Local Services
László Márai, Javier Lafuente, Gábor Márton, Timo Perälä, Mikko Tarkiainen

User Mapping – a Discount Technique for Exploring User Needs for Future Mobile Products and Services
Val Mitchell, Susan Harker, Ken Eason

Memojog- an Interactive Memory Aid Incorporating Mobile Based Technologies
Kenny Morrison, Andrea Szymkowiak, Peter Gregor

JIKUKAN-POEMER: Geographic Information System Using Camera Phone Equipped with GPS, and its Exhibition on a Street
Yasuto Nakanishi, Masashige Motoe, Shohei Matsukawa

Visual Object Detection for Mobile Road Sign Inventory
Lucas Paletta, Christin Seifert, Alexander Almer, Jean-Philippe Andreu, Evelyn Hödl, Andreas Jeitler

Integrated Care Plan and Documentation on Handheld Devices in Mobile Close Care
Isabella Scandurra, Maria Hägglund, Sabine Koch

Centaur: A Two-Panel Interface for Mobile Document Access
Greg Schohn, Adam Berger

Location Dependent Messaging System using Augmented Reality
Siddharth Singh, Adrian Cheok, Guo Loong Ng, Farzam Farbiz, Rahim Leyman

Smartphone Views: Building Multi-Device Distributed User Interfaces
Micael Sjölund, Anders Larsson, Erik Berglund

The Lack of Intelligent Design in Mobile Phones
Georg Strom

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The Myth of the "Martini Solution" - Richard Harper (Moderator), Abigail Sellen, Tim Kindberg, Phil Gosett and Kaisa Väänänen-Vainio-Mattila

Mobile Communications vs. Pervasive Communications: The Role of Handhelds - Scott Weiss (Moderator), Akseli Anttila, Amnon Ribak, Anxo Cereijo Roibas, Sabine Seymour, Sofia Svanteson and David Williams

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Interactive Game

Seamful games are mobile multiplayer games, designed to let people take advantage of the limits and gaps of ubicomp infrastructure e.g. wireless networks and positioning systems. In this game, two teams of players use PDAs with GPS and 802.11 to gain information from a server about the position of periodically appearing ‘coins’, the locations of other players, and wi-fi signal strength as sampled by players during the game. To gain points, a player has to get close to a coin (according to GPS), and use a GUI 'Pickup' command to pick it up. The game has an inbuilt tension between being in net coverage and being out. Initially, players are uncertain as to where there is coverage, but they can watch and talk to other players as they move, and use the dynamically updated 802.11 map overlay as they discover new access points and reveal more of the coverage.

Coins often appear in areas where there is no coverage, but one needs net coverage in order to upload coins and get game points. When in coverage, one can also get updates on players’ positions, new coins and net coverage, and use the 'Pickpocket' command. This steals coins out of the PDAs of any nearby players, so... watch out!

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Social Programme

Civic Reception: on the evening of Tuesday 14th, The Rt. Hon. The Lord Provost Councillor Liz Cameron and Glasgow City Council request the pleasure of your company at a Civic Reception in the City Chambers, Glasgow.

Conference Dinner: on the evening of Wednesday 15th, The MobileHCI 04 organisers request the pleasure of your company at the Conference Dinner in The Grand Hall, Drumkinnon Tower, Loch Lomond Shores.


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Programme edited by Stephen Brewster -- University of Glasgow

Pages edited by Mark Dunlop -- © University of Strathclyde 2004