Links
Material for this class is mostly on MyPlace and accessible to current studnets only.
Overview
This part of User and Data Modelling focusses on Human Computer Interaction or usability/user-experience. It aims to provide the student with a critical appreciation and understanding of how to understand, model and design systems that support people. This element of UDM is taught by Mark Dunlop.
The class is taught by lectures and problem-based learning sessions with considerable work outside class (but no labs). The contact timetable is:
Content Overview
Lectures will follow the weekly timetable as below (with lecture notes appearing on MyPlace as the class proceeds).
- Introduction to User Centred Design
- Programmers' Guide to the Human
- Requirements Analysis
- Early Design & Prototyping
- User Evaluation
- Modelling User Interaction
- Graphics Design
Problem based learning sessions
Half the class is taugth by group-based problem-based-learnign sesssions. In these sessions groups work through topics such as the following:
- Planning User Centred Design
- Criteria for good/bad designs
- Non-functional requirements
- Affordances
- Multimodal Feedback
- Storyboarding
- Paper prototyping
- Ubiquitous Interaction
- Designing for emotions
- Error safe design